| Videos |
Drivable Vehicle Demonstration
Incoming Source's [work-in-progress] drivable vehicle code demonstration.
This video showcases the low latency gameplay with vehicles in a multiplayer, networked match. It also displays the multi-passenger vehicle in use. Usable turrets are to be added shortly. |
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inm_nanko preview video
Nanko takes place on the planet of Orion. Taking place in the depths of a large canyon formation. Covered in a layer of shallow, knee high water. Their are rock formations, sandy up-rises, lush trees, as well as plenty of water. |
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inm_scale preview video
Scale is also located on Orion. It is on a mountainside near a costal point on Orion. It features mountains, a cliffisde, as well as a sandy beach that goes underneath. |
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inm_strike preview video
Strike is located in one of Orions largest forests. Covered in a dense layer of trees as well as other types of foilage. Plenty of spots for cover, as well as three large structures, two of which are the teams bases. It also features a small lake as well as a river. |
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inm_desolate preview video
Desolate takes place on Earth. What once was a very prosperous shipping harbor has since dried up due to climate changes as well as the lack of resources. The UNSC Military later turned this area into one of the main military communication centers. |
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FN 2000 Animation Preview
Weapon animation preview for one of the Human modern weapons, the FN-2000.
Showcasing shoots, reloads, as well as other animations. |
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Sepia Age Video Demo
The first 'in-game' footage of Incoming Source ever released. Nick named 'Sepia' due to the filter used. It showcases many of the human weapons as well as some of Incoming Sources maps.
(4min - 20mb) |
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Player Model Animation Video
A video showcasing our human Carrier Marine doing various animations before he went in to the actual build of the game.
(5mb) |
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MX4 Weapon Tech *NEW*
The MX-4 weapons is one of the Humans futuristic weapons. it is a sub machine gun (SMG) that the military developed in order to replace the infamous MP5. This video showcases some of the weapons animations.
(7mb) |
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inm_outpost preview video
Outpost is located in Orions largest desert. Taking place in one of the mose desert regions. Covered in sand as well as rocky mountains there is plenty of room for both ground combat as well as ground vehicular combat. In future updates, expect flyable vehicles in this map as well. |
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inm_frostbite panoramic video
Frostbite is located in an elevated region of Orion. Being one of the first communication centers set up by the Military when first landed on Orion. The region is arctic and covered in ice.
[quicktime 6.0 or above required] |
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inm_dawn panoramic video
Dawn is located in a long forgotten valley on Earth. Being deserted for centuries, it is covered in the Earth that once was. Featuring a water source running through it as well as old architecture that was once very common throughout Earth. Memories remain here, but now there is War. [quicktime 6.0 or above required] |
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inm_oasis preview video
Oasis is located in a large canyon. There is a large river that runs through the environment. Both bases are located behind two large mountain formations. There are plenty of ways to and from each base. |
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inm_krubera preview video
Krubera is located in one of Orions largest cave complexes. It is more of a close-quarters combat map, no vehicles are featured. There are many man-made areas as well as natural cave formations. |
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inm_dawn preview video
Dawn is located in a long forgotten valley on Earth. Being deserted for centuries, it is covered in the Earth that once was. Featuring a water source running through it as well as old architecture that was once very common throughout Earth. Memories remain here, but now there is War. |
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'ORION' Gameplay Trailer
First game-play trailer (old build, previously released a few months ago. Now readily available directly from our website! Enjoy! |
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Incoming Source Radio Interview
An interview conducted between GameSurgeRadio (www.gamesurgeradio.net) and the Project Director of Incoming Source (Praz). It is a 20 minute interview and goes into the depths behind Incoming, the idea behind it, goals they are trying to achieve, as well as many other topics.
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